About me
Hi, I'm Jorge, programmer and game developer who likes figuring out how things work under the hood.
I have 5+ years of professional experience working with Unreal Engine, C++, and Blueprints on multiplayer VR games, building gameplay systems, development tools, and a game launcher. Most of my personal projects revolve around C, C++, OpenGL, and Unreal Engine. I enjoy building rendering systems, experimenting with engine programming, and generally going down whatever programming rabbit hole catches my attention.
This site is where I share some of the things I build, experiment with, and learn about, from graphics and game engines to low level programming and whatever else I find interesting.
Personal Projects
🎮
Scoundrel
Minimalist dungeon card adventure
🧪
SDF Text Rendering
Little experiment to learn the basics of SDF text rendering
🎮
Glow
Top down shooter made with OpenGL, Bloom everywhere
🎮
Action Roguelike
Made with Unreal Engine 5
🌌
Toasty
OpenGL 3D model viewer
🔧
Math library
Game math library
🎮
Gold Diggers
Global Game Jam 2021 entry
🎮
Pong
Pong clone