About me


Hi, I'm Jorge, a software developer passionate about game programming and graphics. Most of my personal work revolves around C, C++, OpenGL, and Unreal Engine, where I enjoy building rendering systems, gameplay prototypes, and engine-related projects. Professionally, I currently work in R&D developing software for drone inspection and computer vision. This site is where I share my projects and write about topics I find interesting.

Personal Projects

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Scoundrel

Minimalist dungeon card adventure
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SDF Text Rendering

Little experiment to learn the basics of SDF text rendering
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Glow

Top down shooter made with OpenGL, Bloom everywhere
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Action Roguelike

Made with Unreal Engine 5
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Toasty

OpenGL 3D model viewer
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Gold Diggers

Global Game Jam 2021 entry

Posts