About me
Hi, I'm Jorge, a software developer passionate about game programming and graphics. Most of my personal work revolves around C, C++, OpenGL, and Unreal Engine, where I enjoy building rendering systems, gameplay prototypes, and engine-related projects. Professionally, I currently work in R&D developing software for drone inspection and computer vision. This site is where I share my projects and write about topics I find interesting.
Personal Projects
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Scoundrel
Minimalist dungeon card adventure
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SDF Text Rendering
Little experiment to learn the basics of SDF text rendering
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Glow
Top down shooter made with OpenGL, Bloom everywhere
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Action Roguelike
Made with Unreal Engine 5
🌌
Toasty
OpenGL 3D model viewer
🔧
Math library
Game math library
🎮
Gold Diggers
Global Game Jam 2021 entry
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Pong
Pong clone